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HawK-EyE

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Constamment durant les chargements ça freeze. Sinon le jeu est méga-fluide (60fps.) HD5770 4go RAM Quad-Core 2.66ghz. HDD 1TO Je formate mon pc se soir, je vais voir si il y a une amélioration...

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Meilleurs contributeurs dans ce sujet

Meilleurs contributeurs dans ce sujet

C'est clair que ça vient des drivers vidéos, il faut trouver une version des catalyst qui fonctionne avec Rage, essaie de revenir en arrière dans les versions du drivers et de les tester une à une. Mais si le jeu est bien, c'est juste que pour le moment tu as trop de problème techniques pour l'expérimenter correctement :D

pour me contacter: [email protected] -> [email protected]

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  • 2 semaines après...

Si jamais ça peut encore t'être utile, il y a eu une mise à jour des pilotes pour ATI début janvier (un beta driver). Voir : http://support.amd.com/us/kbarticles/Pages/Catalyst121apreviewdriver.aspx

Additional changes for upcoming update of Rage

Resolves some new texture corruption issues introduced by the latest version of the game
Improved performance ~5%
Smoother game play and reduces multicore sync points
Fixed mapbuffer failures when switching maps on 32-bit systems.
Fixed a game crash when switching maps back and forth on 32 and 64bit systems

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  • 1 mois après...
  • 2 mois après...

Selon John Carmack hisemlf sur Twitter, le SDK de Rage "est en phase finale de testing et devrait être disponible très prochainement." Il précise qu'il est désolé que cela ait pris autant de temps.

Une bonne nouvelle non ? Reste à voir si les outils seront accessibles à l'humain moyen..

Modifié par HawK-EyE

pour me contacter: [email protected] -> [email protected]

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Salut tout le monde

RAGE est un jeu sorti l'année dernière (octobre), et malheureusement la version PC (avec les paramétrages classiques) peut lagger même sur des configurations derniers cris (mon cas).

J'ai donc trouvé un topic sur les forums de Steam: http://forums.steampowered.com/forums/showthread.php?t=2156747

Dans ce topic, FusedCore propose 4 fichiers de configurations (suivant votre configuration) qui non seulement optimise le jeu RAGE, mais améliore grandement la fluidité et corrige surtout les problèmes de textures.

Ces optimisations sont compatibles avec les derniers patchs!

Donc voici la marche à suivre:
1) Allez chercher le fichier "rageConfig.cfg" qui se trouve dans le dossier RAGE:
Pour le jeu solo - "Steam\steamapps\common\rage\base"
Pour le jeu multi - "Steam\steamapps\common\rage\mp\base"

2) Faite une sauvegarde du fichier qui s'y trouve (mettez le dans un dossier SVG par exemple).

3) Supprimer le fichier "rageConfig.cfg" (pas la sauvegarde), puis créer un nouveau fichier texte (.txt).

4) Dans ce fichier, copier-coller le contenu suivant:
a) SI vous avez une configuration de guerre, genre la dernière machine:

//HD Config v2.1.1 By FusedCore
echo "^1 Loading the HD Config v2.1.1 by FusedCore..."
//cvar_restart //use this setting to use the games default settings
cvaradd s_lockListener -1; seta s_lockListener 0; echo "^1Setting the Cvar listener to unlock the settings so this game can use the config..."
seta jobs_numThreads 1; echo "^1Setting the threads..." //CPU Threads Use 0-12 for the number of threads your system has. Lower Numbers are better and Use this only if your having Stuttering or hanging.
seta com_videoRam "1024"; echo "^1Setting the Video memory size..." //sets the Video Card memory Set this to the amount you have in MB
//cvaradd com_synctotime -1;  echo "^1Disabling the framelimiter..." //Use this command to disable the 60fps locker
//seta com_maxfps "60"; echo "^1Setting the fps to your settings..." //limits the frames to 60 can be changed to what you desire
seta fc_maxcachememoryMB 1536; echo "^1Setting the File Cache size..." //Increases the default file cache size to completely eliminate the popins
seta image_anisotropy "16"; echo "^1Setting the Ansistropy Filtering..." //Using the highest setting here but you can set as 2, 4 or 8
seta image_usecompression 0; echo "^1Disabling the Image Compression..." 
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"; echo "^1Setting the image filtering..."
seta image_blend "GL_LINEAR_MIPMAP_LINEAR"; echo "^1Setting the image blending"
seta image_preload "1"; echo "^1Enabling preloaded Images..."//Use preload images when ever possible
seta image_lodbias "-1"; echo "^1Setting the image  LoD..." //LoD settings
seta image_ignoreHighQuality "0"; echo "^1Setting the HQ images..." //Sets up for using HQ gfx
seta image_ignoreLowQuality "1" echo "^1Setting the LQ images..." //ignores the low textures
seta image_useCache "1"; echo "^1Setting the image cache..." //Enabled Cache to allow the textures to load properly without popping
seta image_cacheMegs "1024"; echo "^1Setting the cache maxsize..." //Cache size in Megabytes
seta image_cacheMinK "10"; echo "^1Setting the cache minsize..." //Cache minimum size in kilobytes
seta r_aspectRatio "1"; echo "^1Setting the Aspect Ratio..."  // 0=4:3, 1=16:9, 2=16:10, 3=5:4 TFT, -1 custom
seta r_fullscreen "1"; echo "^1Setting the fullscreen option..."
//seta r_customAspectRatioV "10"
//seta r_customAspectRatioH "16"
seta r_swapInterval 1; echo "^1Setting the Vsync option..." //VSYNC 1 enabled, 0 diabled
seta r_useHighQualityPostProcess "1"; echo "^1Setting the HQ post proccessing..." //Fore High Quality post proccessing
seta r_shadowsHighQuality "1"; echo "^1Setting the HQ Shadows..." //Fore High Quality shadows 
seta r_displayRefresh "0" //keep it so the engine doesn't double render a frame
seta r_renderer "best" //highest rendering options
seta r_multiSamples "32"; echo "^1Setting the MultiSampling..." //Set this to 16 or 8 if you're having low-fps as 32 is the Max Multi-sampling
seta r_useHBAO "1"; echo "^1Setting the Ambient occlusion..."
seta r_useRenderThread "0" // 0 Disable or 1 Enable threaded rendering  useful for newer cards to increase performance.
seta r_visDistMult "1"
seta r_useMotionBlur "1"; echo "^1Setting the Motion Blur..." //use blur
seta r_skipBump "0" 
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_shadows "1"; echo "^1Setting the Shadows..."
seta r_cgFragmentProfile "best"
seta r_cgVertexProfile "best"
seta vt_lodBias "-1"; echo "^1Setting the Visual Texture LoD..." //LoD settings
//below is cache settings And advanced GFX settings
echo "^1Setting the Textures type..."
seta vt_pageimagesizeuniquediffuseonly2 "8192"
seta vt_pageimagesizeuniquediffuseonly "8192"
seta vt_pageimagesizeunique "8192"
seta vt_pageimagesizevmtr "8192"
seta vt_maxPPF 64; echo "^1Setting the Pages per file..." //Set this to 64 for Quad-cores CPU's or higher, 16 or 8 for dual-cores CPU's
seta vt_preload "1"; echo "^1Setting the Visual Textures to Preload..."
//Begin Advanced GFX Filtering and Sharper Images. Comment these 3 lines out if you are having issues or don't like the way it looks.
echo "^1Setting the Visual Texture Filters"
//seta vt_filter "GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR" 
seta vt_envf "GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE"
seta vt_blend "GL_LINEAR_MIPMAP_LINEAR"
//End of Advanced GFX Filtering
seta vt_useCache "1"; echo "^1Setting the Visual texture cache..."
seta vt_cacheMegs "1024"; echo "^1Setting the cache maxsize..."
seta vt_cacheMinK "10"; echo "^1Setting the cache minsize..."
seta vt_ignoreHighQuality "0"; echo "^1Setting the HQ Visual Texture..."
seta vt_ignoreLowQuality "1"; echo "^1Setting the LQ Visual Texture..."
//Begin HD Settings
echo "^1 -Loading the HD Settings..."
seta vt_qualityhdplossless "1"
seta vt_qualityhdppower "1"
seta vt_qualityhdpspecular "1"
seta vt_qualityhdpnormal "0"
seta vt_qualityhdpdiffuse "1"
seta vt_qualitydctpower "100"
seta vt_qualitydctspecular "100"
seta vt_qualitydctnormal "100"
seta vt_qualitydctchroma "100"
seta vt_qualitydctluma "100"
seta vt_maxlockedpages "2048"
//HD Image settings 
seta image_qualityhdplossless "1"
seta image_qualityhdppower "1"
seta image_qualityhdpspecular "1"
seta image_qualityhdpnormal "0"
seta image_qualityhdpdiffuse "1"
seta image_qualitydctpower "100"
seta image_qualitydctspecular "100"
seta image_qualitydctnormal "100"
seta image_qualitydctchroma "100"
seta image_qualitydctluma "100"
seta image_maxlockedpages "1024"
//End HD Settings
echo "^1 -HD Settings Loaded..."
echo "Setting Advanced detailing"
seta g_showPlayerShadow "1"
seta r_showGlobalShadows "1"
seta r_showDimShadows "1"
seta r_showAmbientLighting "1"
seta r_showDynamic "1"
seta r_showEdges "1"
seta r_showEnvs "1"
seta r_showShadows "1"
seta r_showBlendedLights "1"
seta r_showBlendedSurfOverdraw "1"
seta r_showBuffers "1"
seta r_showCommits "1"
seta r_showCracks "1"
seta r_showDepth "1"
seta r_showDestinationAlpha "1"
seta r_showDetailNodeBounds "1"
echo "...Advanced detailing Set"
//Change these to 0 Disable or 1 Enable
seta r_skipAddAlways                  "0"
seta r_skipAnalyze                    "0"
seta r_skipAreaCPUCulling             "0"
seta r_skipAreaGPUCulling             "0"
seta r_skipAugment                    "0"
seta r_skipAutosprites                "0"
seta r_skipBaseSurfaces               "0"
seta r_skipBeams                      "0"
seta r_skipBlendedSurfaces            "0"
seta r_skipBlendLights                "0"
seta r_skipCloth                      "0"
seta r_skipCommits                    "0"
seta r_skipDecals                     "0"
seta r_skipDetailModels               "0"
seta r_skipDetailTris                 "0"
seta r_skipDimShadows                 "0"
seta r_skipDistortionSurfaces         "0"
seta r_skipDynamic                    "0"
seta r_skipDynamicLighting            "0"
seta r_skipEffects                    "0"
seta r_skipEmissiveGlare              "0"
seta r_skipFeedback                   "0"
seta r_skipFlares                     "0"
seta r_skipFoliage                    "0"
seta r_skipGeneratedFileCheck         "0"
seta r_skipGlare                      "0"
seta r_skipGuis                       "0"
seta r_skipLightCPUCulling            "0"
seta r_skipLightGPUCulling            "0"
seta r_skipLights                     "0"
seta r_skipMergeMeshes                "0"
seta r_skipModelCPUCulling            "0"
seta r_skipModelGPUCulling            "0"
seta r_skipModelRangeCulling          "0"
seta r_skipModels                     "0"
seta r_skipNodeCPUCulling             "0"
seta r_skipNodeGPUCulling             "0"
seta r_skipOcclusionBaseModel         "0"
seta r_skipParticles                  "0"
seta r_skipSlowLights                 "0"
seta r_skipStripDeadCode              "0"
seta r_skipSuppress                   "0"
seta r_skipSurfaceCPUCulling          "0"
seta r_skipTransparencySort           "0"
seta r_skipUpdateInView               "0"
seta r_skipViewParms                  "0"
seta r_skipVmtrs                      "0"
seta r_skipWaterSurfaces              "0"
seta r_skipWorld                      "0"
seta r_skipZCullReconstruct           "0"
echo "...Advanced IO Objects set"
//seta vt_maxaniso 4; echo "^1Setting the Visual Texture anisotropy..." //Set this to 0 if your having lots screen tarring issues and do NOT set this higher then 4 otherwise it will corrupt the Mega-Textures
echo "^1-If you Have seen NO Unknowns above this line then it has all been Loaded without errors-"
echo "^1 ...HD Config v2.1.1 by FusedCore Loaded, Enjoy the game!!!"



B) SI vous avez une configuration assez élevée:

//High-end Config v2.1.1 By FusedCore
echo "^1 Loading the High-end Config v2.1.1 by FusedCore..."
//cvar_restart //use this setting to use the games default settings
cvaradd s_lockListener -1; seta s_lockListener 0; echo "^1Setting the Cvar listener to unlock the settings so this game can use the config..."
seta jobs_numThreads 1; echo "^1Setting the threads..." //CPU Threads Use 0-12 for the number of threads your system has. Lower Numbers are better and Use this only if your having Stuttering or hanging.
seta com_videoRam "1024" ; echo "^1Setting the Video memory size..." //sets the Video Card memory Set this to the amount you have in MB
//cvaradd com_synctotime -1;  echo "^1Disabling the framelimiter..." //Use this command to disable the 60fps locker
//seta com_maxfps "60"; echo "^1Setting the fps to your settings..." //limits the frames to 60 can be changed to what you desire
seta fc_maxcachememoryMB 1536; echo "^1Setting the File Cache size..." //Increases the default file cache size to completely eliminate the popins
seta image_anisotropy "16"; echo "^1Setting the Ansistropy Filtering..." //Using the highest setting here but you can set as 2, 4 or 8
seta image_usecompression 0; echo "^1Disabling the Image Compression..." 
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"; echo "^1Setting the image filtering..."
seta image_blend "GL_LINEAR_MIPMAP_LINEAR"; echo "^1Setting the image blending"
seta image_preload "1"; echo "^1Enabling preloaded Images..."//Use preload images when ever possible
seta image_lodbias "-1"; echo "^1Setting the image  LoD..." //LoD settings
seta image_ignoreHighQuality "0"; echo "^1Setting the HQ images..." //Sets up for using HQ gfx
seta image_ignoreLowQuality "1" echo "^1Setting the LQ images..." //ignores the low textures
seta image_useCache "1"; echo "^1Setting the image cache..." //Enabled Cache to allow the textures to load properly without popping
seta image_cacheMegs "1024"; echo "^1Setting the cache maxsize..." //Cache size in Megabytes
seta image_cacheMinK "10"; echo "^1Setting the cache minsize..." //Cache minimum size in kilobytes
seta r_aspectRatio "2"; echo "^1Setting the Aspect Ratio..."  // 0=4:3, 1=16:9, 2=16:10, 3=5:4 TFT, -1 custom
seta r_fullscreen "1"; echo "^1Setting the fullscreen option..."
//seta r_customAspectRatioV "10"
//seta r_customAspectRatioH "16"
seta r_swapInterval 1; echo "^1Setting the Vsync option..." //VSYNC 1 enabled, 0 diabled
seta r_useHighQualityPostProcess "1"; echo "^1Setting the HQ post proccessing..." //Fore High Quality post proccessing
seta r_shadowsHighQuality "1"; echo "^1Setting the HQ Shadows..." //Fore High Quality shadows 
seta r_displayRefresh "0" //keep it so the engine doesn't double render a frame
seta r_renderer "best" //highest rendering options
seta r_multiSamples "32"; echo "^1Setting the MultiSampling..." //Set this to 16 or 8 if you're having low-fps as 32 is the Max Multi-sampling
seta r_useHBAO "1"; echo "^1Setting the Ambient occlusion..."
seta r_useRenderThread "0" // 0 Disable or 1 Enable threaded rendering  useful for newer cards to increase performance.
seta r_visDistMult "1"
seta r_useMotionBlur "1"; echo "^1Setting the Motion Blur..." //use blur
seta r_skipBump "0" 
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_shadows "1"; echo "^1Setting the Shadows..."
seta r_cgFragmentProfile "best"
seta r_cgVertexProfile "best"
seta vt_lodBias "-1"; echo "^1Setting the Visual Texture LoD..." //LoD settings
//below is cache settings And advanced GFX settings
echo "^1Setting the Textures type..."
seta vt_pageimagesizeuniquediffuseonly2 "8192"
seta vt_pageimagesizeuniquediffuseonly "8192"
seta vt_pageimagesizeunique "8192"
seta vt_pageimagesizevmtr "8192"
seta vt_maxPPF 64; echo "^1Setting the Pages per file..." //Set this to 64 for Quad-cores CPU's or higher, 16 or 8 for dual-cores CPU's
seta vt_preload "1"; echo "^1Setting the Visual Textures to Preload..."
//Begin Advanced GFX Filtering and Sharper Images. Comment these 3 lines out if you are having issues or don't like the way it looks.
echo "^1Setting the Visual Texture Filters"
//seta vt_filter "GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR" 
seta vt_envf "GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE"
seta vt_blend "GL_LINEAR_MIPMAP_LINEAR"
//End of Advanced GFX Filtering
seta vt_useCache "1"; echo "^1Setting the Visual texture cache..."
seta vt_cacheMegs "1024"; echo "^1Setting the cache maxsize..."
seta vt_cacheMinK "10"; echo "^1Setting the cache minsize..."
seta vt_ignoreHighQuality "0"; echo "^1Setting the HQ Visual Texture..."
seta vt_ignoreLowQuality "1"; echo "^1Setting the LQ Visual Texture..."
echo "Setting Advanced detailing"
seta g_showPlayerShadow "1"
seta r_showGlobalShadows "1"
seta r_showDimShadows "1"
seta r_showAmbientLighting "1"
seta r_showDynamic "1"
seta r_showEdges "1"
seta r_showEnvs "1"
seta r_showShadows "1"
seta r_showBlendedLights "1"
seta r_showBlendedSurfOverdraw "1"
seta r_showBuffers "1"
seta r_showCommits "1"
seta r_showCracks "1"
seta r_showDepth "1"
seta r_showDestinationAlpha "1"
seta r_showDetailNodeBounds "1"
echo "...Advanced detailing Set"
//Change these to 0 Disable or 1 Enable
seta r_skipAddAlways                  "0"
seta r_skipAnalyze                    "0"
seta r_skipAreaCPUCulling             "0"
seta r_skipAreaGPUCulling             "0"
seta r_skipAugment                    "0"
seta r_skipAutosprites                "0"
seta r_skipBaseSurfaces               "0"
seta r_skipBeams                      "0"
seta r_skipBlendedSurfaces            "0"
seta r_skipBlendLights                "0"
seta r_skipCloth                      "0"
seta r_skipCommits                    "0"
seta r_skipDecals                     "0"
seta r_skipDetailModels               "0"
seta r_skipDetailTris                 "0"
seta r_skipDimShadows                 "0"
seta r_skipDistortionSurfaces         "0"
seta r_skipDynamic                    "0"
seta r_skipDynamicLighting            "0"
seta r_skipEffects                    "0"
seta r_skipEmissiveGlare              "0"
seta r_skipFeedback                   "0"
seta r_skipFlares                     "0"
seta r_skipFoliage                    "0"
seta r_skipGeneratedFileCheck         "0"
seta r_skipGlare                      "0"
seta r_skipGuis                       "0"
seta r_skipLightCPUCulling            "0"
seta r_skipLightGPUCulling            "0"
seta r_skipLights                     "0"
seta r_skipMergeMeshes                "0"
seta r_skipModelCPUCulling            "0"
seta r_skipModelGPUCulling            "0"
seta r_skipModelRangeCulling          "0"
seta r_skipModels                     "0"
seta r_skipNodeCPUCulling             "0"
seta r_skipNodeGPUCulling             "0"
seta r_skipOcclusionBaseModel         "0"
seta r_skipParticles                  "0"
seta r_skipSlowLights                 "0"
seta r_skipStripDeadCode              "0"
seta r_skipSuppress                   "0"
seta r_skipSurfaceCPUCulling          "0"
seta r_skipTransparencySort           "0"
seta r_skipUpdateInView               "0"
seta r_skipViewParms                  "0"
seta r_skipVmtrs                      "0"
seta r_skipWaterSurfaces              "0"
seta r_skipWorld                      "0"
seta r_skipZCullReconstruct           "0"
echo "...Advanced IO Objects set"
seta vt_maxaniso 4; echo "^1Setting the Visual Texture anisotropy..." //Set this to 0 if your having lots screen tarring issues and do NOT set this higher then 4 otherwise it will corrupt the Mega-Textures
echo "^1-If you Have seen NO Unknowns above this line then it has all been Loaded without errors-"
echo "^1 ...High-end Config v2.1.1 by FusedCore Loaded, Enjoy the game!!!"



c) SI vous avez une configuration moyenne:

//Mid-end Config By FusedCore
echo "^1 Loading the Mid-end Config v2.1 by FusedCore..."
//cvar_restart //use this setting to use the games default settings
cvaradd s_lockListener -1; seta s_lockListener 0; echo "^1Setting the Cvar listener to unlock the settings so this game can use the config..."
seta jobs_numThreads 1; echo "^1Setting the threads..." //CPU Threads Use 0-12 for the number of threads your system has. Lower Numbers are better and Use this only if your having Stuttering or hanging.
seta com_videoRam "1024" ; echo "^1Setting the Video memory size..." //sets the Video Card memory Set this to the amount you have in MB
//cvaradd com_synctotime -1;  echo "^1Disabling the framelimiter..." //Use this command to disable the 60fps locker
//seta com_maxfps "60"; echo "^1Setting the fps to your settings..." //limits the frames to 60 can be changed to what you desire
seta fc_maxcachememoryMB 1536; echo "^1Setting the File Cache size..." //Increases the default file cache size to completely eliminate the popins
seta image_anisotropy "8"; echo "^1Setting the Ansistropy Filtering..." //Using the highest setting here but you can set as 2, 4 or 8
seta image_usecompression 0; echo "^1Disabling the Image Compression..." 
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"; echo "^1Setting the image filtering..."
seta image_blend "GL_LINEAR_MIPMAP_LINEAR"; echo "^1Setting the image blending"
seta image_preload "1"; echo "^1Enabling preloaded Images..."//Use preload images when ever possible
seta image_lodbias "-1"; echo "^1Setting the image  LoD..." //LoD settings
seta image_ignoreHighQuality "0"; echo "^1Setting the HQ images..." //Sets up for using HQ gfx
seta image_ignoreLowQuality "1" echo "^1Setting the LQ images..." //ignores the low textures
seta image_useCache "1"; echo "^1Setting the image cache..." //Enabled Cache to allow the textures to load properly without popping
seta image_cacheMegs "1024"; echo "^1Setting the cache maxsize..." //Cache size in Megabytes
seta image_cacheMinK "10"; echo "^1Setting the cache minsize..." //Cache minimum size in kilobytes
seta r_aspectRatio "2"; echo "^1Setting the Aspect Ratio..."  // 0=4:3, 1=16:9, 2=16:10, 3=5:4 TFT, -1 custom
seta r_fullscreen "1"; echo "^1Setting the fullscreen option..."
//seta r_customAspectRatioV "10"
//seta r_customAspectRatioH "16"
seta r_swapInterval 1; echo "^1Setting the Vsync option..." //VSYNC 1 enabled, 0 diabled
seta r_useHighQualityPostProcess "1"; echo "^1Setting the HQ post proccessing..." //Fore High Quality post proccessing
seta r_shadowsHighQuality "1"; echo "^1Setting the HQ Shadows..." //Fore High Quality shadows 
seta r_displayRefresh "0" //keep it so the engine doesn't double render a frame
seta r_renderer "best" //highest rendering options
seta r_multiSamples "16"; echo "^1Setting the MultiSampling..." //Set this to 16 or 8 if you're having low-fps as 32 is the Max Multi-sampling
seta r_useHBAO "1"; echo "^1Setting the Ambient occlusion..."
seta r_useRenderThread "0" // 0 Disable or 1 Enable threaded rendering  useful for newer cards to increase performance.
seta r_visDistMult "1"
seta r_useMotionBlur "1"; echo "^1Setting the Motion Blur..." //use blur
seta r_skipBump "0" 
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_shadows "1"; echo "^1Setting the Shadows..."
seta r_cgFragmentProfile "best"
seta r_cgVertexProfile "best"
seta vt_lodBias "-1"; echo "^1Setting the Visual Texture LoD..." //LoD settings
//below is cache settings And advanced GFX settings
echo "^1Setting the Textures type..."
seta vt_pageimagesizeuniquediffuseonly2 "8192"
seta vt_pageimagesizeuniquediffuseonly "8192"
seta vt_pageimagesizeunique "8192"
seta vt_pageimagesizevmtr "8192"
seta vt_maxPPF 64; echo "^1Setting the Pages per file..." //Set this to 64 for Quad-cores CPU's or higher, 16 or 8 for dual-cores CPU's
seta vt_preload "1"; echo "^1Setting the Visual Textures to Preload..."
//Begin Advanced GFX Filtering and Sharper Images. Comment these 3 lines out if you are having issues or don't like the way it looks.
echo "^1Setting the Visual Texture Filters"
//seta vt_filter "GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR" 
seta vt_envf "GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE"
seta vt_blend "GL_LINEAR_MIPMAP_LINEAR"
//End of Advanced GFX Filtering
seta vt_useCache "1"; echo "^1Setting the Visual texture cache..."
seta vt_cacheMegs "1024"; echo "^1Setting the cache maxsize..."
seta vt_cacheMinK "10"; echo "^1Setting the cache minsize..."
seta vt_ignoreHighQuality "0"; echo "^1Setting the HQ Visual Texture..."
seta vt_ignoreLowQuality "1"; echo "^1Setting the LQ Visual Texture..."
echo "Setting Advanced detailing"
seta g_showPlayerShadow "0"
seta r_showGlobalShadows "1"
seta r_showDimShadows "1"
seta r_showAmbientLighting "0"
seta r_showDynamic "1"
seta r_showEdges "1"
seta r_showEnvs "0"
seta r_showShadows "1"
seta r_showBlendedLights "1"
seta r_showBlendedSurfOverdraw "1"
seta r_showBuffers "1"
seta r_showCommits "1"
seta r_showCracks "1"
seta r_showDepth "0"
seta r_showDestinationAlpha "1"
seta r_showDetailNodeBounds "0"
echo "...Advanced detailing Set"
//Change these to 0 Disable or 1 Enable
seta r_skipAddAlways                  "0"
seta r_skipAnalyze                    "0"
seta r_skipAreaCPUCulling             "0"
seta r_skipAreaGPUCulling             "0"
seta r_skipAugment                    "0"
seta r_skipAutosprites                "0"
seta r_skipBaseSurfaces               "0"
seta r_skipBeams                      "0"
seta r_skipBlendedSurfaces            "0"
seta r_skipBlendLights                "0"
seta r_skipCloth                      "0"
seta r_skipCommits                    "0"
seta r_skipDecals                     "0"
seta r_skipDetailModels               "0"
seta r_skipDetailTris                 "0"
seta r_skipDimShadows                 "0"
seta r_skipDistortionSurfaces         "0"
seta r_skipDynamic                    "0"
seta r_skipDynamicLighting            "0"
seta r_skipEffects                    "0"
seta r_skipEmissiveGlare              "0"
seta r_skipFeedback                   "0"
seta r_skipFlares                     "0"
seta r_skipFoliage                    "0"
seta r_skipGeneratedFileCheck         "0"
seta r_skipGlare                      "0"
seta r_skipGuis                       "0"
seta r_skipLightCPUCulling            "0"
seta r_skipLightGPUCulling            "0"
seta r_skipLights                     "0"
seta r_skipMergeMeshes                "0"
seta r_skipModelCPUCulling            "0"
seta r_skipModelGPUCulling            "0"
seta r_skipModelRangeCulling          "0"
seta r_skipModels                     "0"
seta r_skipNodeCPUCulling             "0"
seta r_skipNodeGPUCulling             "0"
seta r_skipOcclusionBaseModel         "0"
seta r_skipParticles                  "0"
seta r_skipSlowLights                 "0"
seta r_skipStripDeadCode              "0"
seta r_skipSuppress                   "0"
seta r_skipSurfaceCPUCulling          "0"
seta r_skipTransparencySort           "0"
seta r_skipUpdateInView               "0"
seta r_skipViewParms                  "0"
seta r_skipVmtrs                      "0"
seta r_skipWaterSurfaces              "0"
seta r_skipWorld                      "0"
seta r_skipZCullReconstruct           "0"
echo "...Advanced IO Objects set"
seta vt_maxaniso 2; echo "^1Setting the Visual Texture anisotropy..." //Set this to 0 if your having lots screen tarring issues and do NOT set this higher then 4 otherwise it will corrupt the Mega-Textures
echo "^1-If you Have seen NO Unknowns above this line then it has all been Loaded without errors-"
echo "^1 ...Mid-end Config v2.1 by FusedCore Loaded, Enjoy the game!!!"



B) SI vous avez une faible configuration:

//Low-end Config v2.1.1 By FusedCore
echo "^1 Loading the Low-end Config v2.1.1 by FusedCore..."
//cvar_restart //use this setting to use the games default settings
cvaradd s_lockListener -1; seta s_lockListener 0; echo "^1Setting the Cvar listener to unlock the settings so this game can use the config..."
seta jobs_numThreads 0; echo "^1Setting the threads..." //CPU Threads Use 0-12 for the number of threads your system has. Lower Numbers are better and Use this only if your having Stuttering or hanging.
seta com_videoRam "1024" ; echo "^1Setting the Video memory size..." //sets the Video Card memory Set this to the amount you have in MB
//cvaradd com_synctotime -1;  echo "^1Disabling the framelimiter..." //Use this command to disable the 60fps locker
//seta com_maxfps "60"; echo "^1Setting the fps to your settings..." //limits the frames to 60 can be changed to what you desire
seta fc_maxcachememoryMB 1536; echo "^1Setting the File Cache size..." //Increases the default file cache size to completely eliminate the popins
seta image_anisotropy "2"; echo "^1Setting the Ansistropy Filtering..." //Using the highest setting here but you can set as 2, 4 or 8
seta image_usecompression 0; echo "^1Disabling the Image Compression..." 
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"; echo "^1Setting the image filtering..."
seta image_blend "GL_LINEAR_MIPMAP_LINEAR"; echo "^1Setting the image blending"
seta image_preload "1"; echo "^1Enabling preloaded Images..."//Use preload images when ever possible
seta image_lodbias "-1"; echo "^1Setting the image  LoD..." //LoD settings
seta image_ignoreHighQuality "1"; echo "^1Setting the HQ images..." //Sets up for using HQ gfx
seta image_ignoreLowQuality "0" echo "^1Setting the LQ images..." //ignores the low textures
seta image_useCache "1"; echo "^1Setting the image cache..." //Enabled Cache to allow the textures to load properly without popping
seta image_cacheMegs "1024"; echo "^1Setting the cache maxsize..." //Cache size in Megabytes
seta image_cacheMinK "10"; echo "^1Setting the cache minsize..." //Cache minimum size in kilobytes
seta r_aspectRatio "2"; echo "^1Setting the Aspect Ratio..."  // 0=4:3, 1=16:9, 2=16:10, 3=5:4 TFT, -1 custom
seta r_fullscreen "1"; echo "^1Setting the fullscreen option..."
//seta r_customAspectRatioV "10"
//seta r_customAspectRatioH "16"
seta r_swapInterval 1; echo "^1Setting the Vsync option..." //VSYNC 1 enabled, 0 diabled
seta r_useHighQualityPostProcess "0"; echo "^1Setting the HQ post proccessing..." //Fore High Quality post proccessing
seta r_shadowsHighQuality "0"; echo "^1Setting the HQ Shadows..." //Fore High Quality shadows 
seta r_displayRefresh "0" //keep it so the engine doesn't double render a frame
seta r_renderer "best" //highest rendering options
seta r_multiSamples "8"; echo "^1Setting the MultiSampling..." //Set this to 16 or 8 if you're having low-fps as 32 is the Max Multi-sampling
seta r_useHBAO "0"; echo "^1Setting the Ambient occlusion..."
seta r_useRenderThread "0" // 0 Disable or 1 Enable threaded rendering  useful for newer cards to increase performance.
seta r_visDistMult "1"
seta r_useMotionBlur "0"; echo "^1Setting the Motion Blur..." //use blur
seta r_skipBump "0" 
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_shadows "0"; echo "^1Setting the Shadows..."
seta r_cgFragmentProfile "best"
seta r_cgVertexProfile "best"
seta vt_lodBias "-1"; echo "^1Setting the Visual Texture LoD..." //LoD settings
//below is cache settings And advanced GFX settings
echo "^1Setting the Textures type..."
seta vt_pageimagesizeuniquediffuseonly2 "4096"
seta vt_pageimagesizeuniquediffuseonly "4096"
seta vt_pageimagesizeunique "4096"
seta vt_pageimagesizevmtr "4096"
seta vt_maxPPF 8; echo "^1Setting the Pages per file..." //Set this to 64 
for Quad-cores CPU's or higher, 16 or 8 for dual-cores CPU's
seta vt_preload "1"; echo "^1Setting the Visual Textures to Preload..."
//Begin Advanced GFX Filtering and Sharper Images. Comment these 3 lines out if you are having issues or don't like the way it looks.
echo "^1Setting the Visual Texture Filters"
//seta vt_filter "GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR" 
seta vt_envf "GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE"
seta vt_blend "GL_LINEAR_MIPMAP_LINEAR"
//End of Advanced GFX Filtering
seta vt_useCache "1"; echo "^1Setting the Visual texture cache..."
seta vt_cacheMegs "1024"; echo "^1Setting the cache maxsize..."
seta vt_cacheMinK "10"; echo "^1Setting the cache minsize..."
seta vt_ignoreHighQuality "1"; echo "^1Setting the HQ Visual Texture..."
seta vt_ignoreLowQuality "0"; echo "^1Setting the LQ Visual Texture..."
echo "Setting Advanced detailing"
seta g_showPlayerShadow "0"
seta r_showGlobalShadows "0"
seta r_showDimShadows "1"
seta r_showAmbientLighting "0"
seta r_showDynamic "0"
seta r_showEdges "1"
seta r_showEnvs "0"
seta r_showShadows "0"
seta r_showBlendedLights "0"
seta r_showBlendedSurfOverdraw "0"
seta r_showBuffers "1"
seta r_showCommits "1"
seta r_showCracks "1"
seta r_showDepth "0"
seta r_showDestinationAlpha "1"
seta r_showDetailNodeBounds "0"
echo "...Advanced detailing Set"
//Change these to 0 Disable or 1 Enable
seta r_skipAddAlways                  "0"
seta r_skipAnalyze                    "0"
seta r_skipAreaCPUCulling             "0"
seta r_skipAreaGPUCulling             "0"
seta r_skipAugment                    "0"
seta r_skipAutosprites                "0"
seta r_skipBaseSurfaces               "0"
seta r_skipBeams                      "0"
seta r_skipBlendedSurfaces            "0"
seta r_skipBlendLights                "0"
seta r_skipCloth                      "0"
seta r_skipCommits                    "0"
seta r_skipDecals                     "0"
seta r_skipDetailModels               "0"
seta r_skipDetailTris                 "0"
seta r_skipDimShadows                 "0"
seta r_skipDistortionSurfaces         "0"
seta r_skipDynamic                    "0"
seta r_skipDynamicLighting            "0"
seta r_skipEffects                    "0"
seta r_skipEmissiveGlare              "0"
seta r_skipFeedback                   "0"
seta r_skipFlares                     "0"
seta r_skipFoliage                    "0"
seta r_skipGeneratedFileCheck         "0"
seta r_skipGlare                      "0"
seta r_skipGuis                       "0"
seta r_skipLightCPUCulling            "0"
seta r_skipLightGPUCulling            "0"
seta r_skipLights                     "0"
seta r_skipMergeMeshes                "0"
seta r_skipModelCPUCulling            "0"
seta r_skipModelGPUCulling            "0"
seta r_skipModelRangeCulling          "0"
seta r_skipModels                     "0"
seta r_skipNodeCPUCulling             "0"
seta r_skipNodeGPUCulling             "0"
seta r_skipOcclusionBaseModel         "0"
seta r_skipParticles                  "0"
seta r_skipSlowLights                 "0"
seta r_skipStripDeadCode              "0"
seta r_skipSuppress                   "0"
seta r_skipSurfaceCPUCulling          "0"
seta r_skipTransparencySort           "0"
seta r_skipUpdateInView               "0"
seta r_skipViewParms                  "0"
seta r_skipVmtrs                      "0"
seta r_skipWaterSurfaces              "0"
seta r_skipWorld                      "0"
seta r_skipZCullReconstruct           "0"
echo "...Advanced IO Objects set"
//seta vt_maxaniso 2; echo "^1Setting the Visual Texture anisotropy..." 
//Set this to 0 if your having lots screen tarring issues and do NOT set this higher then 4 otherwise it will corrupt the Mega-Textures
echo "^1-If you Have seen NO Unknowns above this line then it has all been Loaded without errors-"
echo "^1 ...Low-end Config v2.1.1 by FusedCore Loaded, Enjoy the game!!!"



5) Une fois copier-coller, sauvegarder le fichier texte et renommez le en "rageConfig.cfg" (oui il faut bien changer l'extension).

6) Voilà, maintenant lancer votre jeu (pour la première fois, il va mettre un petit moment à se lancer pour bien prendre en compte toutes les nouvelles modifications.

7) Une fois le jeu lancé, les seuls paramètres que vous pouvez ajuster dans les options sont:
- La résolution de l'écran
- L'anti-aliasing, nota: si vous avez utilisez (par exemple) le fichier de configuration pour machine de guerre mais que votre jeu laggue, cela peut venir du fait que le AA est en x32, baissez le (genre x8, sinon x4) et il règlera ce problème.

8) Voilà, bon jeu, et profitez en bien!

NOTA: pour ceux qui ne veulent pas se prendre la tête, voici une archive (merci à DarkDeadalus) avec les 4 configurations : ultra, élevé, moyenne, faible.
Choisissez le fichier voulu et renommer celui ci en "rageConfig" (enlevez "1(ultra)", "2(élevé)", "3(moyen)", "4(faible)" au nom du fichier choisi).
Lien de téléchargement: http://www.mediafire.com/?y8r91kocd99yihc

Vinctorus aut Mortis - Credo de la Raven Guard

Corax, Maître de la "Raven Guard".



Corax_1314739133_corax_rv.png

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Oula c'est du lourd ton machin là, il faudrait ajouter des détails concernant les configuration "élevée", "moyenne" etc.., pour avoir une idée du matos que ça représente en terme de proc, RAM ou cg. En tout cas bravo pour la trouvaille et merci de nous le partager ici !

pour me contacter: [email protected] -> [email protected]

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Pour donner une idée, j'utilise le RageConfig Ultra sur une configuration de ce type: Processeur: i7 2600k 3,4ghz RAM: 8go Carte graphique: Nvidia GTX 570 avec 1280mo de VRAM Système: Seven 64bits Disque dur: Système sur SSD et Jeux Steam sur un HDD 1To. Résolution: 1920x1080 Le seul changement que j'ai fait vient de l'anti-alliasing que j'ai mis à x8 (au lieu de x32).

Vinctorus aut Mortis - Credo de la Raven Guard

Corax, Maître de la "Raven Guard".



Corax_1314739133_corax_rv.png

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  • 4 mois après...

Voilà, après plusieurs semaines d'hésitation je m'y suis enfin mis ! C'est sympa comme tout, mais: - Les décors de fond son horrible Sinon j'avais une question, on récupère un tas d'objets quelconques, est ce qu'ils sont tous utiles ? Ou pouvons nous en vendre une partie ? A+

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Les décors sont horribles? Pour moi c'était pourtant un des points assez sympa du jeu. C'est suffisamment bien fait pour te faire croire au début que c'est gigantesque alors qu'en faite les cartes sont toutes petites. Ou alors tu parle du ciel qui est une image statique? Pour les objets ceux qui n'ont pas forcément d'utilité ont un dollar ($) sauf que dans de rares cas on te demande de chercher x objets pour des quêtes auxiliaires, ce qui me viens à l'esprit c'est les cristaux de ferrite ou une connerie du genre, c'est peut être d'ailleurs la seul chose..

~~~~

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Oui les décors de fond, genre les murs quoi si tu t'en approche, c'est juste moche. Mais je suis d'accord avec toi les vues éloignés sont bonnes. Après le jeu est très linéaire... Et tellement facile aussi. L'ambience est génial, les clin d'oeils sont sympa. Dommage qu'il n'y ait pas moin de linéarité.

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La plupart des objets non equipables sont juste là pour faire du fric. Les objets de quêtes seront marqués bien en évidence. Si ça te dit Wari, on peut se faire un petit coop ! Pour les décors bah en fait, c'est probablement à cause du mode "megatexture", la texture appliqué sur toute la map qui se révèle au fur et à mesure qu'elle entre dans ton champ de vision. Si tu t'approche trop près, ça pique les yeux, mais de loin ça envoie et ça te fait gagner pas mal de perf. Moi ce que j'adore dans ce jeu, c'est l'animation des perso, je trouve qu'elles sont assez fluides et que la plupart bougent vraiment bien. Les petits salopards qui montent sur les murs, qui grimpent aux étages, et qui te rushent la gueule sans que tu les vois venir, ça le fait bien. ps : faut jouer en hard ou en insane pour bien appréhender la quintessence du jeu -> Du bon gros plomb radioactif dans ta face.

pour me contacter: [email protected] -> [email protected]

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  • 2 semaines après...

Bon ben voilà, je l'ai fini. Ca m'a tout de même pris une bonne 15aine d'heures mais bon... Sans déconner, il avait moyen de faire mieux je pense. L'univers est propre, les décors sont clean sauf si tu t'en approche de trop près. La plus grande déception, c'est le dernier niveau, ALLO QUOI !?? Ils voulaient terminer rapidos, plus de budget ou quoi... Bref, on fera pas de coop là dessus Hawk, c'est qu'il prend presque 24giga le RAGE donc je désinstalle. xD

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