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Mod Darkfall


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Adhérent

The Vault-Tec Games website was updated with news about Darkfall, which should convince us this Tactics mod is being worked on.

The game has currently assumed the following shape:
- the begginning corresponds to what we've seen in the demo.
- the following chapter is the escape from the Council prison after being captured in Forsayth city(in the demo it was the escape from the city with Hudsonem); from this moment onward you're free to roam the world (like Awaken, fo1/2 ), performing certain main quests will net you the opportunity to join one of the three key factions.

(...)

The final change is introduction of new player skills. Old combat abilities have been replaced by those: (...)

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Random encounters will add to the variation, as they will be made Fallout style - small, randomly placed locations with concrete, if random parameters - (unlike Tactics' green Deathclaws or ill-skinned raiders. etc.).

Good luck to them.

Łącze: Vault-Tec Games Website

Spotted at Trzynasty Schron

Enfin du nouveau, c'est encourageant ! :D
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Adhérent

D'autres screenshots ici :

Source : http://www.vaulttec.eu/html/darkfall/en_dk_scrs.html

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  • 1 year later...
Adhérent

Bon il existe une demo de "DarkFall" et elle n'a jamais été traduite en français, alors en attendant la sortie définitive du mod, je cherche du monde pour traduire ce mod.pour télécharger la démo :http://www.moddb.com/mods/darkfallSinon, quelques nouvelles trouvées donc sur Moddb.com, postées le 4/06/08 :

It was quiet long time.. we had disappeared suddenly, the site was gone, no informations is the mod dead or not were sent. But we are back, full of strength to complete the mod. Luckly for us, new map maker who works very hard has joined our team, so the progress gets a nice speed-up. Beside of that we have completed 75% of game, rest was changed with better ideas & stuff. Also we got great artwork for menu/loading screens from Dimitri Zaitsev, a very talented designer. That's all for now, but in close future we will submit more screens and of course info about progress.See you soon,Vault-Tec Games team

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Adhérent

Bah c'est un peu comme Awaken, l'histoire est totaltement différente, il y a un système de "dialogue". Plein de nouvelles Villes / Personnages / Quètes.Pour le scénario du mod :

The player controls a citizen of a town called Forsayth, which is located in the downtown of a pre-war city. At the moment he works as a bodyguard protecting the water caravans. The citizens know only a few small villages near the town. No one left the town for a longer journey. Nobody suspects that in the distant mountains, snow-covered mountains, lies a city called Brek Zarith. It's Council of the Fourth usurps themselves a right to create a new world order. They are rich in prewar technology, weapons, and the city itself is a threatening fortress. Almost every significant town or city in the area is under their control. . They're sending there a commissar and legions of loyal police, brainwashed for their cause. It is just a matter of time when they reach Forsayth...

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