Fallout 76: Night of the Moth PTS Features and Update Log
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Source : actualité originale sur Bethesda.net
The Night of the Moth Update for Fallout 76 is now available in the Public Test Server! We hope you will join us for some playtesting, and then share your feedback and bug reports with us in the Bethesda Studios Discord Server.
Read on to catch descriptions of the features and improvements we’d like you to try out.
New Seasonal Event: Mothman Equinox
With the Night of the Moth Update, we’re introducing our latest Seasonal Event: Mothman Equinox. The Enlightened, a sect of the Wise Mothman’s most devoted followers, have traveled far to reach Point Pleasant, where they plan to summon with the cryptid through an elaborate ritual. Aid their dark endeavors and fend off rival cultists to earn the Wise Mothman’s favor!
Public Event Improvements
We’re bringing a variety of improvements to Public Events through some adjustments to the Public Event system itself, the addition of a rewards preview to Public Event map descriptions, and a number of balance change across many of the events that are currently available in-game.
Public Event System Updates
Public Event Reward Previews
As mentioned above, you can now preview the rewards that are up for grabs at each Public Event directly from the event’s description on the Map.
Public Event Balance Adjustments
Previously, some of our Public Events could be a little too difficult, end in failure too easily, or even last too long. We’re implementing balance changes for a number of Public Events to help smooth out some of these rough spots and improve the experience of playing through them. Check out the details below, then head into the Test Server and let us know how they feel in-game.
Quality-of-Life Improvements
Corpse Highlights – You’ve just dropped a Legendary Feral Ghoul—but wait, where is its body? Was it over there? No, perhaps it’s over here… We’ve all been there before, hunting through tall grass trying to find a foe’s final resting place so we can get our loot and head back to C.A.M.P. In this update, we’re adding highlights that will help you more easily spot nearby creature corpses, so that you can spend more time adventuring and less time searching for your hard-earned loot. In addition, normal and legendary creatures have different highlight colors so that you can tell them apart more easily.
Nearby Corpse Looting – Unlike many of the creatures who cross your path in the Wasteland, you’re a born survivor! Whenever corpses start to pile up, you’ll no longer need to pick through each and every one to grab your loot. When viewing a fallen enemy’s inventory, you can now see and collect all the goodies that the creatures around you have dropped by hitting the “Nearby Corpses” button. Happy looting!
Legendary Loot Sharing – Going forward, if you’re within sight range of a legendary creature when it’s killed, you’ll be able to loot it. With this improvement, the days of trying to hit legendary enemies before they die, as well as waiting for other players to get their hits in before you land the killing blow, are over.
Team XP Sharing – Sharing is caring, and leveling-up as you adventure with your team is about to get easier than ever. Every enemy that you or a teammate takes down will now grant XP to everyone on the team, so long as they are within sight range of the creature when it dies.
Build Menu “New” Tab – We’re adding a “New” tab to your C.A.M.P. build menu that will display any new C.A.M.P. item plans you’ve learned during your current play session, as well as new C.A.M.P. items you’ve unlocked in the Atomic Shop.
Pip-Boy Keyring – Tired of all those keys cluttering up your Pip-Boy? Get organized with the Keyring, which is a new item in your “Misc.” inventory tab that stores all of the keys you’ve collected from your adventures in the Wasteland. Click it to view or access any keys in your collection as needed.
Pip-Boy Menu Color Customization – Show your true colors by changing the hue of your Pip-Boy menus using a new set of customization sliders that we’ve added to the game’s settings.
Ammo Everywhere – The contextual ammo system has been a very popular aspect of Daily Ops, and so we’d like to bring it to all of Appalachia. Now, all existing sources of ammo, like containers and creature loot, have a chance to drop a small amount of ammo for your currently equipped weapon.
Thank you very much for your participation in the PTS, we’re looking forward to hearing what you think!